These arn't going to be proper reviews, so much as quick summaries. I'm feeling really under the weather today and don't have time to properly review anything. Nonetheless, here is a quick reference list of some games I've played recently and my quick 2 cents.
Simple concept, fun puzzles, nice challenging action sequences. Goes from easy to bloody annoying difficulty very quickly. Some of the levels, even on easy, are rather lacking in checkpoints. If you can't stand having to get three keys again to attempt that final shot/glide for the goal, this game isn't for you. If you are the type who loves that sort of punishing game design and twitch/skill/speed based gameplay, give Nimbus a shot. I don't regret buying it, but some more casual players probably will.
It's been called a 2d minecraft. I'd like to point out that is a severe misconception, as the game plays out more like metroid. It's got a few questionable design decisions that make multiplayer only good with trusted friends. It also has a bit of item grinding to build some of the later armors, and suffers from not having a true end game goal. (There are several epic boss fights, but they are repeatable and don't do anything to the world once you beat them). Unfortunetly, without the unlimited building space of Minecraft(Terraria maps are not infinite, and have edges of the world to them), and thanks to the fact characters can take items from one world to another, the whole flow of the game kind of falls apart. Worth visiting, barely, but because of the random generator and lack of any real goal, I can't fully be as excited about it as I wish I could be. If anything, it will make you wish they had done something more solid and less "randomly generated adventures lol" with the game engine.
That will have to do for now. More quick summaries to come probably, as I have been playing a lot of games but haven't been finishing them to be able to review them properly.